11 #include "soundimpact.h" 15 static volatile int reps = 0;
16 static volatile int repsOld = 0;
17 static volatile int pinSountImpact;
19 int *soundImpact_run(
int pin)
21 int *cog = cog_run(soundImpact, 20);
26 void soundImpact_end(
int *processID)
31 int soundImpact_getCount(
void)
40 int state = input(pinSountImpact);
45 state = input(pinSountImpact);